In this iteration of Infinity Ward’s controversial game Modern Warfare 2, there is a silver lining of great guns that can offer you a bountiful killstreak if mastered correctly. There are guns like Famas, M16 and the Raficca to mow down enemies with the highest accuracy in the shortest amount of time.
First up, the FAMAS can be obtained at level 1. You can easily use the Grenadier Class to use it. The good point of this gun is its accuracy. Having to make sure the 3 rounds hit on long ranges is perfect with this and a great First blood weapon. It is good looking and sounds ok for an assault gun. The gun has (40) damage in short range and 30 damage in long range. The only bad thins about this gun is the longest reload time and horrible iron sights that hinder your vision *to alleviate the problem; just go for the Red dot sight as an attachment.
A new set of sights are used, as the original sights are located in the carry handle (which has been covered by a Picatinny rail). Similar to the M16A4, the FAMAS is a very effective assault rifle especially at range. One burst will kill with Stopping Power at any range, as long as all three shots hit. Without Stopping Power, the FAMAS, like all burst weapons, becomes considerably underpowered.
The FAMAS has a slower reload than the M16A4, but its damage does not drop off until slightly further and it has less recoil. This difference in damage makes the FAMAS slightly better than the M16A4 at medium range.
The FAMAS has fairly low recoil. However, the ACOG and Thermal Scope introduce a fair amount of vertical recoil, making it much more difficult to hit targets behind thick cover at long range.
The next is the M16 assault rifle. This 3 round burst is the king of its kind in Call of Duty 4. This time around, it’s the second best burst weapon. It has 2nd best accuracy after the FAMAS. On long ranges, it can sometimes miss the third bullet which is a little difficult to use. It looks horrible and fat. The damage is the same as the FAMAS with 40-30 damage. This too has somewhat constrained iron sights but there’s nothing that RDS or the Holographic sight can remedy.
The weapon has returned in Call of Duty: Modern Warfare 2. It behaves similarly to Call of Duty 4: Modern Warfare with some small differences. It is now unlocked at level 40 in multiplayer and its reload animation is now identical to that of the M4A1 Carbine. To make it look more modernized, a Picatinny Rail has been placed on the carrying handle, and RIS with rail covers. The rear sight aperture has been made thinner than the Call of Duty 4: Modern Warfare version, making the iron sights much easier to operate.
The FAMAS is similar to the M16A4 as they share nearly identical stats. The FAMAS takes 1.08 seconds longer to reload (.16s empty), but has less damage drop off than the M16A4, leading to an increase in medium range performance. Also, when you attach a holographic sight to the M16A4, the recoil is reduced.
In single player, the M16A4 is seen in both American and Task Force 141 missions, although the FAMAS is much more predominant. It fires in bursts in both singleplayer and multiplayer, unlike its Call of Duty 4 counterpart which was fully automatic in the singleplayer.
The third weapon albeit a secondary is the Raficca. It also has a 3 round burst but having the accuracy of the assaults. The damage is a little disappointing but there is nothing to complain when you can hit 3 rounds accurately on your enemies. The gun is just a modified m9 pistol and has great sights to boot even without the RDS.
In single player, the M93 is only found in The Gulag, in the armory before you look through the cells for Prisoner 627. In multiplayer it is unlocked at level 38.
The M93 Raffica is classed as a machine pistol, but it is similar to a handgun in most aspects (excluding its burst fire). It is very accurate with a high fire rate and one burst without Stopping Power is enough to take down a nearby enemy; due to its low range, Stopping Power is necessary for a one-burst kill at mid-long range.
Its ADS accuracy over multiple rounds is better than its semi-automatic cousin, the M9, but its hipfire accuracy is worse. The Raffica also has no Tactical Knife attachment unlockable.
As the M93 Raffica is available to use in Last Stand it is a favoured choice for players using the tier 3 perk and even more so because the player continues to play with any attachments they have unlocked for the weapon such as akimbo. It is also a popular choice to have as a secondary weapon when using a sniper class. The M93 is a popular sidearm in Hardcore gamemodes because of its ability to drop a target in one burst (or less) at any range and many players find it easy to engage moving targets with it.
These guns are great for long range assault sniping. They can easily mow down enemies on maps like the sub base box camping on the side of the map. Favela sniping on the middle house, Terminal corridor owning, High-rise side open corridor and basically anywhere where enemies stop by and shoot carelessly with their autos.
Long range assault sniping is better than sniper rifle sniping because in this game, you can easily have more firepower but having the ability to hit targets accurately.
The guns also have downsides. The noticeable thing is that you are always lacking firepower at short range when rushed by a marathon+lightweight player. You can either use a scrambler to get a higher chance of survival for this. Also, you can’t rush with them too, it’s really hard to manage fast moving targets for these types, and you can alternatively carry a shotgun or another type of machine pistol for it.
Infinity Ward has been great to give us 3 round burst weapons this time around. It has been great for gamers that use them in the right hands. These guns aren’t good enough if you have high sensitivity (5 is the default, 2 or lower is recommended). It is recommended to lower it and make sure that long range enemies aren’t that hard to target.
Additional Info on quotes: www.wikia.com


